

You can still use the map to fast travel but only to the centre of each story area. In this latest game, the map shows icons for the main vendors of that area, so you can buy items from anywhere which comes in handy. The main reason for fast travelling like this was mainly to access the various types of vendors. In the first two games, you could click each location to travel to that map area. The world map unlocks a little way into the story and again is covered in a fog-of-war until you progress through the story and map areas. It also didn’t help that your tools and weapons break a lot, so you’ll need to remember which vendors stock the various tools of the trades. I spent way too much time staring at this screen which shows every craftable item unlocked through progressing each crafting skill. Whilst this camp and crafting system has been made more accessible and crafting is necessary for the game, some of the game’s achievements were set at a huge level compared to the first two games, so at times it felt like a grind, especially towards the end of the game. There’s a reason the camp is usable at any time – this is where you cook food, make potions and craft weapons/shields. I then killed the rabbit and revealed the rest of the map area. In the previous two games, you had to locate camps and remember their locations within map areas, however this third game has evolved that mechanic for the camp to be usable anywhere. In this case, we had to hunt some rabbits for meat and fur.Īs you can see, shooting rabbits requires the archery skill, a bow, arrows and strength points. I didn’t have enough strength so was required to camp, so I could make food to eat and restore my strength.


There are also caves to explore, underground dungeons and graveyard crypts. Sometimes it can be a simple as completing a conversation, or other times you may have to fight monsters that are blocking the path. The ‘fog-of-war’ clears as you progress through each map area.

The game starts out by teaching you the core gameplay mechanics. Without giving spoilers away, the events in the visions start to make sense as they guide you ahead in the story. Whenever an earthquake occurs, you will see a vision play out of a princess and her journey to the Forbidden Valley. You must fight back to reclaim the lands and investigate these earthquakes. However, monsters are invading the land and strange earthquakes have started occurring. In this latest iteration of the series, your uncle has raised you as a hunter. In HOTK2, you and your sister have settled into a quiet life however pirates invade the land, kidnapping your sister. Darkness and monsters take over the land and you must fight your way to finding your father. In HOTK1, you were living on a farm with your father when one day you discover your farm has been burned to the ground and your father is missing. The stories in each game are very simple and progress logically and predictably. I was hooked on the simple yet engaging gameplay and it was relaxing to play. I hadn’t heard of it before and it looked ok so thought I’d give it a go.
#Hero of the kingdom 3 series#
I originally came across the first game in the series as part of a 10-game bundle pack. This is the third game in the series with the first released in December 2012 and the second released in February 2015. Hero of the Kingdom III is a casual point-and-click adventure game developed and published by Lonely Troops and was released via Steam on August 30, 2018.
